Updates
UI/UX Improvements
- New Authentication Design: Enhanced user interface for logging in.
- Current User Display: Shows the name of the currently logged-in user.
- Scene Control Notifications: Detects multiple subscribers to Scene Control events and suggests alternative control methods.
- Camera and Tool Conflict Reduction: Reduces conflicts between camera mouse controls and tools, with an Alt key option.
- Scale Tool: Closes upon application.
- About Tool: Improved dialog and process memory display on Windows.
- Empty Scene Prohibition: Prevents saving of empty scenes.
- General Stability Enhancements: Numerous stability and UI/UX improvements.
Registration Enhancements
- Free Form Align Tool: Morphs one object to another based on corresponding pairs.
- Global Registration: Adds a freeform option for better flexibility.
Inspection/Healing Improvements
- Redesigned Mesh Healer Dialog: More intuitive and user-friendly.
- Component Notification: Alerts about components inside components when not fixed.
- Save Selected Issues: Allows saving selected issues for later use.
- Degeneracy Fixes: Deletes faces with degeneracies and fills in holes if degeneracies are not fixed.
Mesh Features
- Measure Thickness: Adds a minimal inscribed sphere mode and curvature computation, with a progress bar for lengthy computations.
- Merge Tool: Supports per-vertex colors.
- Select Component: Reduces memory consumption for multiple components.
- Section Tool: Improved texture support.
- Brush Tool: Supports Ctrl+A and Ctrl+S shortcuts.
- Offset Tool: Includes a sign selection mode in UI and performance optimizations for well-formed input meshes.
Voxel Enhancements
- Sub-Voxel Mesh Correction: Provides more processing and visualization options.
- Renormalize Tool: New addition for voxel manipulation.
- Slice Tool Enhancements: Displays the selected voxel on the current slice and highlights the corresponding position in 3D for the voxel under the mouse.
Point Cloud Improvements
- Fusion Tool: Enables fusion of multiple point clouds into one mesh.
Save/Load Enhancements
- OBJ File Support: Loads .OBJ files with multiple textures.
- STEP File Color Import: Supports importing colors from .STEP files.
