Updates
UI/UX Improvements
- Updated Messaging: Improved notifications when tools are unavailable.
- Scene Management: New buttons to show or hide all objects in the scene tree for easier navigation.
- Object Creation: Automatically apply “Fit to View” after creating new objects.
- Move Object Tool: Added radio buttons that can be temporarily switched using Shift, Ctrl, or Alt keys; now includes a Uniform Scale mode.
- Move to Zero Tool: Now moves the center of the bounding box to zero.
- Bounding Box Dimensions: Display dimensions directly in the 3D scene.
- Dialog Minimization: Support for minimizing all dialogs for a cleaner workspace.
- Precision Controls: Added ability to set values precisely using mouse drag.
- General Improvements: Various stability and UI/UX enhancements.
Inspection/Healing Improvements
- Accelerated Mesh Rebuild: Faster rebuilds with lower memory consumption; new Precision option for even quicker results.
- Hole Detection Notification: Alerts when the loaded model contains holes.
- Measure Distance Tool: Added checkboxes for various modes to enhance flexibility.
Mesh Features
- Show Mesh Vertices: Option to display mesh vertices and support for transparent point rendering.
- Enhanced Brush Tool: Improved patched mesh quality near holes.
- Texture Support Expansion: More tools now support textures, including Merge, Segment Mesh, To Components, Extrude, Subdivide, and Geodesic Path.
- Surface Distance Tool: Improved bands rendering for better visualization.
- Separate Components Tool: Now keeps the 100 largest mesh components and consolidates smaller components into an additional mesh object.
- Force Components Tool: Improved support for non-packed meshes.
- Redesigned Decimate Dialog: Simplified and more intuitive interface.
- New Tool: Introduced “Select Short Edges” for precise edge selection.
- Optimized Offset Tool: Faster performance with reduced memory usage; new Precision option for enhanced efficiency.
- Improved Section Tool: Better filling for smoother sections.
Voxel Enhancements
- Redesigned Set Active Box Tool: Now includes undo support for greater flexibility.
- Inactive Voxels Indicator: Clearly indicates inactive voxels in voxel slices.
- Voxel Count in Scene Tree: Now displays the number of active voxels.
- Apply Transform Tool: Now supports voxel objects for more versatile transformations.
- Enhanced Voxel Handling: Skips inactive voxels in non-Dual Marching Cubes mode for better efficiency.
Point Cloud Improvements
- Redesigned Make Normals Tool: Now supports Lidar scans with any camera location for greater accuracy.
- Fusion Tool Enhancement: Can now create point normals internally.
- Improved Clone Tool: Now copies colors along with points.
Save/Load Enhancements
- 3Shape .DCM Files: Now opens with textures on all platforms.
- .E57 File Support: Loads files with spherical coordinates of points and preserves Lidar scan origins.
- Expanded .STEP File Support: Now supports more variants for broader compatibility.
- .VDB File Support: Restored ability to open and save .VDB files.
Targets
- Ubuntu 24 Support: This release is now available for Ubuntu 24 Linux Operating System.
Experimental Features
- Experimental Mode: Many existing features, including operations with Lines, Distance Maps, Sub-voxel mesh correction, and Voxel derivative, are now available under Experimental mode.
