New Release v.2.3.9

March 18, 2024
fast and reliable meshinspector for your 3d data workflow

Updates

UI/UX Enhancements:

  • Redesigned Windows Installer to offer a more user-friendly experience.
  • Web Version now prompts users for preferred default controls during setup.
  • Revamped Web Sign-Up interface with added password requirement guidelines.
  • Enhanced Information Section now prominently displays volume metrics for closed mesh objects and highlights the number of selected primitives in red.
  • MacOS users will now benefit from a native file dialog and improved zoom functionality.
  • Capture Screenshot feature now includes an option for transparent background.
  • Added a new Ribbon button for easy access to Log file.
  • The Section Tool introduces a new option to retain both cut parts post-application, supporting Points and Lines objects.
  • Object Context Menu now includes the option to display bounding boxes.
  • Distance labels now accompany bounding box carcasses, and axis labels are now visible for both global and local bases.

 

Point Cloud Innovations:

  • Introducing the Fusion Tool, enabling fast approximate triangulation of point clouds with normals. An accelerated CUDA implementation is also available.
  • Point Clouds Triangulation feature now automatically adjusts neighborhood radius for improved performance with or without normals.
  • Make/Orient Normals and Show Boundary Points now consider the number of neighbors as input instead of ball radius.
  • Sample Points tool offers additional options for outlier removal and enhanced smoothness, including averaging values such as colors and normals.
  • New tool: Remove Outlier Points for more refined point cloud processing.
  • New tool: Introducing the Select Primitive Tool, facilitating screen selection with support for meshes, point clouds, and various on-screen elements. Selections now append by default, including non-visible faces.
  • The Separate Components tool now extends support to point clouds.

 

Mesh Improvements:

  • Flip Normals now selectively operates on chosen components of mesh objects.
  • Remesh and Subdivide tools default to projecting new points onto the original mesh.

 

Save/Load Enhancements:

  • .OBJ format now preserves point colors upon saving.
  • Loading .ASC files is optimized for smoother performance.
  • Point colors are now retained when loading from .ASC format.
  • Enhanced auto-detection of Flat Shading improves rendering accuracy.
  • Image to Distance Map dialog has been redesigned for improved functionality.
  • Bulk import now supports files with specific transforms in .MISON format.
  • Loading .OFF files now includes support for 4-vertex polygons.

 

Experimental Features

For ongoing development features, please contact our support team for more information.

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