Updates
UI/UX Enhancements:
- Redesigned Windows Installer to offer a more user-friendly experience.
- Web Version now prompts users for preferred default controls during setup.
- Revamped Web Sign-Up interface with added password requirement guidelines.
- Enhanced Information Section now prominently displays volume metrics for closed mesh objects and highlights the number of selected primitives in red.
- MacOS users will now benefit from a native file dialog and improved zoom functionality.
- Capture Screenshot feature now includes an option for transparent background.
- Added a new Ribbon button for easy access to Log file.
- The Section Tool introduces a new option to retain both cut parts post-application, supporting Points and Lines objects.
- Object Context Menu now includes the option to display bounding boxes.
- Distance labels now accompany bounding box carcasses, and axis labels are now visible for both global and local bases.
Point Cloud Innovations:
- Introducing the Fusion Tool, enabling fast approximate triangulation of point clouds with normals. An accelerated CUDA implementation is also available.
- Point Clouds Triangulation feature now automatically adjusts neighborhood radius for improved performance with or without normals.
- Make/Orient Normals and Show Boundary Points now consider the number of neighbors as input instead of ball radius.
- Sample Points tool offers additional options for outlier removal and enhanced smoothness, including averaging values such as colors and normals.
- New tool: Remove Outlier Points for more refined point cloud processing.
- New tool: Introducing the Select Primitive Tool, facilitating screen selection with support for meshes, point clouds, and various on-screen elements. Selections now append by default, including non-visible faces.
- The Separate Components tool now extends support to point clouds.
Mesh Improvements:
- Flip Normals now selectively operates on chosen components of mesh objects.
- Remesh and Subdivide tools default to projecting new points onto the original mesh.
Save/Load Enhancements:
- .OBJ format now preserves point colors upon saving.
- Loading .ASC files is optimized for smoother performance.
- Point colors are now retained when loading from .ASC format.
- Enhanced auto-detection of Flat Shading improves rendering accuracy.
- Image to Distance Map dialog has been redesigned for improved functionality.
- Bulk import now supports files with specific transforms in .MISON format.
- Loading .OFF files now includes support for 4-vertex polygons.
Experimental Features
For ongoing development features, please contact our support team for more information.
