MeshInspector’s latest update improves the interface, adds new inspection and healing tools, and enhances mesh and G-code processing for better performance and usability.
UI/UX Improvements:
Important object data now appears in the Information Pane, with extended details accessible via the Object Info Tool.
The Show Dense Box Tool now works with all visual objects, including point clouds, and a new Rotator Tool enables scene rotation with adjustable speed.
Notifications are now stacked in the lower-left corner of the 3D scene for better visibility.
With user permission, MeshInspector can collect analytics on tool usage to guide future updates.
Inspection & Healing:
A new Rebuild Mesh Tool enables bulk processing of multiple objects, and the Mesh Healer now supports texture data updates.
Mesh & G-code Processing:
Users can display mesh vertices and improve the Section Tool‘s hole-filling capability during cuts.
The Unite Close Vertices tool now supports texture updates.
Faster G-code processing skips small movements for better performance.
Additionally, improvements to file loading, error handling, and saving ensure a smoother and more reliable experience for users.