OBJ to GLTF File Converter: Free & Online

Prepare and convert 3D models from .OBJ to .GLTF file format in one app.

Trusted by 10,000+ engineers
No Limits
Automatic Mesh Repair
SSL & Auto-Delete
Video coming soon

Watch our quick tutorial or read:

Which OBJ to GLTF
Converter Is Best for You?

Compare OBJ to GLTF converters and find the best fit for your workflow.

MeshInspector
MeshInspector
Other Converters
Speed
Ultra-fast Local processing
Fast
Slow
File Size Limits
Unlimited
Unlimited
File size limit (50 MB)
File Number Limits
Unlimited
Unlimited
Usually single file only
Folder Support
Full folder import
Full folder import
Not supported
Assembly Conversion
Partial or full assembly
Partial or full assembly
Not supported
Mesh Validation
Integrated
Integrated
Not supported
Auto Mesh Repair
Advanced
Advanced
Not supported
Mesh Repair Options
Advanced
Advanced
Not supported
Accuracy Control
Full
Full
Not supported
3D Viewer
Advanced
Advanced
Basic or no preview
3D Editor
Advanced
Advanced
Not supported
Security & Privacy
100% Local
SSL + Auto-delete
Files often stored on servers
Cross-Platform
Windows, macOS, Linux
All devices
Web only, limited mobile UX
Suitable for
Professionals and engineers
Quick online conversions
Not recommended

Ready to Convert Your OBJ Files?

Join thousands of engineers who trust MeshInspector for their 3D file conversion needs. Start converting today with no limits and professional results.

How to Convert OBJ to GLTF with MeshInspector Software

In 3D workflows, mesh data often needs to move seamlessly between tools and platforms. Converting from OBJ to GLTF is a common step here. MeshInspector fully enables you to perform this conversion.

1

Opening OBJ Files

If you make the decision to employ the MeshInspector program as your assistant, go to ‘Open Files.’ This is the first step—importing your model first. Our versatile program supports both individual OBJ files and complete OBJ project archives.

2

Browsing OBJ Files

Click ‘Browse’, locate your file, and confirm the selection. If you are working with the web version, upload your OBJ project as a zipped archive with all texture maps and material files. The desktop version allows you to open a single OBJ file.

3

Viewing the Model

After importing a full zip archive, your model will appear in the workspace. Again, OBJ files can store not just geometry, but also materials and color data. MeshInspector automatically sees these components and displays them with high visual accuracy.

4

Preparing OBJs

To begin a successful OBJ-GLTF conversion workflow, all you need to do is to simply right-click your OBJ model in the Scene Tree. After that, the object will be ready for the next step.

5

Combining for Export

If your OBJ project contains multiple components, you can export them as a unified model. Select them, right-click, and choose ‘Group.’ Next, right-click the new group and select ‘Combine Subtree.’

6

Saving as Scene

When the GLTF file format is involved, your way to convert an OBJ file to it is with our ‘Save Scene As’ button under the ‘Home’ tab, not the ‘Export’ button.

7

Choosing GLTF

After hitting ‘Save Scene As’ under the ‘Home’ tab, you will see a ‘Save File’ window where you can give the file a new name and conveniently change its format to GLTF.

8

Checking the GLTF Size

The resulting GLTF file based on our previous scene can be inspected. To check the size, activate ‘Bounding Box’ under the ‘Inspect’ tab to see all its dimensions.

9

Adjusting the GLTF Size

To change your GLTF model’s size or volume, go to the ’Transform’ panel. Adjust the scale slider to reach the desired proportions and confirm the changes with the checkmark.

10

Finding ‘Mesh Healer’

MeshInspector features a built-in ’Mesh Healer’ tool, found under the ’Mesh Repair’ tab. This powerful and intuitive-to-use utility automatically scans your model for geometry flaws to repair them. As such, it helps you achieve a clean, error-free, and print-ready object.

11

Fixing the GLTF

Under ‘Mesh Repair,’ ‘Local Repair’ focuses on individual flaws, such as disconnected components or holes. Also, you can resort to 'Thin Walls' and 'Undercuts' checks to validate printability, for the best quality. ‘Auto Repair’ will rebuild the model from scratch.

User Testimonials

out of 5.0
based on 2 reviews

Samuel Wright

Optimized the file size drastically for my AR project. Runs smooth on mobile now. Thank you for the great compression.

Henry

so fast thx ⚡

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