Get started

Object Types

Every object in the MeshInspector Scene tree has a type, shown by its icon — a mesh, a point cloud, a polyline, a voxel volume, a distance map or a G-code toolpath. The type decides which tools work on the object, which file formats open as it and how you save it. Feature objects (a point, line, plane, circle, sphere, cylinder or cone fitted with the Inspect tools) and the measurements you keep in the scene are objects too. Each article explains one type and how to convert it into the others.

7 articles

Customize Consent Preferences

We use cookies and similar technologies, such as local storage. You will find detailed information about all of them under each consent category below.

To learn more about how Google processes personal information, visit: Google privacy policy

Always Active