Polylines
Learn what a polyline is in MeshInspector, how it is structured, and how to inspect, transform, and analyze it using built-in tools.
Distance Maps
Learn what a distance map is in MeshInspector. Explore its structure, Object Info panel, and display settings for distance-based data analysis.
Extrusion Body
Learn how to use the Extrusion Body tool in MeshInspector to create mesh from line objects. Explore axes, trajectory, rotation, and other key settings.
Lines to Points
Learn how to use the Lines to Points tool in MeshInspector to convert selected polyline objects into point clouds in one click.
Lines to Voxels
Learn how to use the Lines to Voxels tool in MeshInspector to convert selected polyline objects into volumetric voxel data with adjustable voxel size and offset.
Lines to Mesh
Learn how to use the MeshInspector Lines to Mesh tool to convert closed contours into planar meshes, donut surfaces, and thick 3D bodies with Planar Processing and Thick Mesh.
Lines Derivative
Learn how to use the Lines Derivative tool in MeshInspector to analyze polyline derivatives and detect critical points along lines by adjusting sampling resolution and distance threshold.
Flip Orientation
Flip mesh face orientation in MeshInspector — fix inverted normals on imported 3D models for correct rendering, repair, and 3D printing preparation.
Offset for Lines
Learn how to use the Offset for Lines Tool in MeshInspector to generate a mesh from object lines. Adjust voxel size and offset distance to control geometry resolution and thickness.
Lines Info
Lines Info tool in MeshInspector — view detailed measurements and properties of polylines, segments, and feature lines in your 3D scene.
Lines to Distance Map
Learn how to convert polylines into distance maps in MeshInspector. Explore Pixel Size, DMap Size, offsets, and sign detection methods.